
Create or load a rigged clothing item in DAZ Studio. With those important caveats, you create a template using these steps:ġ.

It's more of a shortcut to not have to keep manually adding the same bones to different items, which is why they're popular for AutoFit conversion. Some things will also never produce good results with a template, because rigging them properly is based on doing an unusual procedure correctly (high-heeled shoes) or because their geometry is too complex for projection to be sufficient (things with detailed hanging sleeves, hoods, or other special surface features, or loincloths with a crotch section where precise rigging is needed in border areas).Īlso remember that a template cannot convey joint-controlled morphs or rigidity maps, so you will still need to do those on any item you're rigging for commercial use. You shouldn't, because a lot of items will work very poorly for that. You can turn any item into a rigging template in DAZ Studio.

The purpose of this tutorial is to create a reference for future vendors, and to remind myself if I forget in future. I get asked about this occasionally, but usually I place it with reverse projection morphs in the category of "things that are too hard for the average user," so I just answer the question one on one.
Where to find my daz models templates how to#
You need to know how to use your modeling software and how to rig a clothing item in DS before you even think about trying this.

It is intended for advanced users of DAZ Studio.
